Fixed two typos in Indian focus tree/ideas.Fixed issue with Australia demanding New Zealand causing Australia to be kicked out of any faction it is currently in.Fixed a manpower transfer issue causing units to disappear after peaceful annexation (like the Anchluss).Fixed potential CTD in clearing country resources on civil war starts.Added CTD safety for voice over playing in case player has some broken sound drivers.Air accidents should no longer happen in peacetime.Rebalanced air combat for increased air casualties.Crusader Kings 2 achievement now requires correct states.Lowered air combat delay so that some areas will still see combat even though caught in extreme time zones. Fixed huge slow down and eternal freeze in the peace conference.Deployment is now allowed in locations where it supposed to, regardless if your capital state is not owned by you.AI now much better at respecting airbase size limits.Fixed CTD when double clicking the first factory in a line superduperfast to reset factories.Fixed script that used values outside the intended rangeġ.3.2 is a hotfix which was released on with the checksum e13a.Fixed modifier capped 0-1, so you could never lower tension for sending volunteers for a country.Fix for South Africa releasing African countries as not communist in the anti-colonialist crusade.Fix for RAJ being able to pick ideology pushers without picking a path.Fix for missing event in CAN focus tree.Fix for missing INS convoys causing issues with trade/resource system.Fix for missing SAF factories from focus.Fix for Mexico Civil War inconsistencies.Fix for RAJ Famine removal not really needing corruption squashing.A fix for a trade modifier not applied correctly if not bought the DLC.Optimized ai processing of upgrades, should remove much of 1940+ performance spikes.Launcher: Added a button (and a checkbox in crash report window), that offers to backup and delete all files that can potentially cause the stability problems.Fixed a crash on load with invalid mods, NOT a complete fix, its something we are looking into more for future update to help players clear their document folder of invalid cache files and corruption.CTD Fix: Tooltiping lend lease as it finishes could cause crashes.CTD Fix: When using old saves or incompatible mods due to naval base positioning.CTD Fix: Sometimes when hotjoining using manual server ID.CTD Fix: Should no longer crash in GUI if a modder deletes the vanilla window component.CTD Fix: if player deleted a mod while launcher was running, and then selected it.CTD Fix: Launcher no longer has msaa and anisotropic filtering that could cause crashes.Shortcut for spearhead order is now Shift+X rather than B which was conflicting with strategic redeployment.Fixed an issue with map stripe coloring not updating in peace conferences.changed national focus to Test the USSR for Japan to account for Manchukuo existing.added cosmetic tag for Soviet-controlled Finland.Fixed some setup issues with NZL tech setup in 1939. Made the focus "Burn the royal portraits" available if South Africa has already broken free.When a Spearhead front is split, all units stay on the front that has the spearhead order attached to it.Spearhead order no longer so concerned about protecting its flanks.Improved AIs ability to prepare against enemies that they only have an ally sharing border with.AI for observed country is no longer blocked from diplo responding when using human_ai.AI now considers distance a bit more so wont pull most of its army vs Ethiopia back early on.Fixed a problem in AI where front priorities would sometimes fluctuate wildly leading to a lot of front flip-flopping.Reduced AI tendency to suicide attack into enemy lines.Fixed some bugs restricting AI from template updates.Allied AI now more hesitant to naval invade Germany and Italy early on.
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